top of page

Catfish & Gobelins Works

Catfish

On Catfish, Aurélie was involved in the majority of the film's production stages, including writing, environment design, 3D set base modeling, 2D background layout, animation and compositing, but also organizing the project pipeline and creating reference documents for colour animation and compositing.

Environment concepts

Sketches, plans & distortions of Elise's old house

Sketches & distortions of the new apartment and Elise's old house

Concepts of the city, the suburbs & the nightmare

Other concepts

Roger explorations (cat & fish)

First version of the colourscript

3D environments

Elise's old house in 3D in Blender (Objects from BlenderKit)

Elise's new apartment in 3D in Blender (Objects from BlenderKit)

2D background layouts

Selection of 2D Photoshop background layouts made from 3D reference models

Animation
Compositing

Field of Stars

Experimentation with EbSynth to apply a watercolor rendering to an animation created in TVPaint.

Watercolor tests and character design

Process showing the basic animation in TVPaint, the images re-painted in Photoshop then applied over the entire sequence with EbSynth and the final version composited.

Cartoon Violence

2D -3D animation exercise with lipsync.

3D Maya base, layout and colour backgrounds

The Tale of the Moon Illuminator

Artistic direction for a project based on the tale of Josaphat-le-Violin in the novel “La grosse femme d’à côté est enceinte” (1978) by Michel Tremblay.

Colourscript

Sketches, turn around, poses and construction for Josaphat

Styleframe & background

Nemesis Battlefield Volume 16

Backgrounds painted from 3D bases for the scifi short film Nemesis Battlefield Volume 16 by Neeraj Bhattacharjee, Saurabh Vashistha, Ran Fang, Richard Musinguzi & David Cisneros.

  • Blanc Icône Instagram
  • Blanc LinkedIn Icône
  • Blanc Pinterest Icône
  • Blanc Vimeo Icône
  • Blanc Icône YouTube

© 2024 by Aurélie Galibois

bottom of page